Payday 2: Difference between revisions
→General
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- Difficulties above Overkill start to require in-depth game knowledge, a lot of skill, progress unlocking better equipment and/or a higher level. | - Difficulties above Overkill start to require in-depth game knowledge, a lot of skill, progress unlocking better equipment and/or a higher level. | ||
- One Down, when played loud, is the difficulty for crazy idiot masochists. It's not remotely fun, and should only be done if you're a completionist. If you give it a pass, you're not missing out. | |||
- Always mark special units, guards and cameras by hitting F while looking at them. Not only does it let you see them everywhere, but it warns your team about them too. | - Always mark special units, guards and cameras by hitting F while looking at them. Not only does it let you see them everywhere, but it warns your team about them too. |