Hitman (World of Assassination Trilogy): Difference between revisions
Hitman (World of Assassination Trilogy) (view source)
Revision as of 13:59, 17 July 2017
, 17 July 2017→Game Modes: Added pro mode description.
m (Primarily reformatting.) |
m (→Game Modes: Added pro mode description.) |
||
Line 26: | Line 26: | ||
* Elusive Targets: you are locked in once one target is dead or one objective is completed. Before this point, you can restart! Take advantage of this to learn the mission. Be absolutely certain before you pull the trigger! | * Elusive Targets: you are locked in once one target is dead or one objective is completed. Before this point, you can restart! Take advantage of this to learn the mission. Be absolutely certain before you pull the trigger! | ||
* Pro mode is unlocked after you've developed some mastery in a given main story episode. It's much, much harder than the main game, with new guards, cameras, mechanics, and combat is almost instantly lethal. The big change, though, is that players only have one save per run on Professional- and you must complete the mission to complete each challenge and gain Pro mission mastery and unlocks. Pro mode's rewards are 99% cosmetic, and are thus best left for after you've truly mastered the rest of the game. | |||
[[Category:Games]] | [[Category:Games]] |