Diablo II: Difference between revisions
→Character Selection/Development
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==Character Selection/Development== | ==Character Selection/Development== | ||
*The best classes for a new player are Barbarian or Paladin, but all of them are totally playable. | *The best classes for a new player are Barbarian or Paladin, but all of them are totally playable. Necromancer and Druid are probably the worst, as their only easy builds (summon spamming) are both slow and boring. | ||
*For your first time through, you should be fine leveling up whatever skills seem interesting, just don't spread yourself too thin. If there's a late-game skill you want, hover over it to see which early skills give it bonuses. This should give you a pretty decent idea of how to allocate your skill points. | *For your first time through, you should be fine leveling up whatever skills seem interesting, just don't spread yourself too thin. If there's a late-game skill you want, hover over it to see which early skills give it bonuses. This should give you a pretty decent idea of how to allocate your skill points. | ||
*Strength and Dexterity are mostly important for meeting attribute requirements, but provide some damage bonuses. Melee should focus on Strength, Ranged should focus on Dexterity, shield users should pay attention to both. Vitality is good for everyone. Energy is probably your dump stat, since the game will happily drown you in mana potions and mana-boosting gear, if you want it to. | *Strength and Dexterity are mostly important for meeting attribute requirements, but provide some damage bonuses. Melee should focus on Strength, Ranged should focus on Dexterity, shield users should pay attention to both. Vitality is good for everyone. Energy is probably your dump stat, since the game will happily drown you in mana potions and mana-boosting gear, if you want it to. |