Diablo II: Difference between revisions
→Gear and Gold
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*Never sell: Gems/Skulls, Runes, Rings/Amulets, or Rejuvenation Potions. About a third of the way through Act 2, you'll unlock a way to fuse three of one type into the next highest rank, (3 Chipped Ruby -> 1 Flawed Ruby, etc.) and Rejuvenation/Full Rejuvenation Potions can't be bought anywhere in-game and heal you instantly instead of over time. | *Never sell: Gems/Skulls, Runes, Rings/Amulets, or Rejuvenation Potions. About a third of the way through Act 2, you'll unlock a way to fuse three of one type into the next highest rank, (3 Chipped Ruby -> 1 Flawed Ruby, etc.) and Rejuvenation/Full Rejuvenation Potions can't be bought anywhere in-game and heal you instantly instead of over time. | ||
*Don't be shy about using gems/runes if you want to, just be aware that once they're in an item, they're in there for good. Save them for a Superior or magical socketed item, if you can. | *Don't be shy about using gems/runes if you want to, just be aware that once they're in an item, they're in there for good. Save them for a Superior or magical socketed item, if you can. | ||
*Sets are a pain to collect and usually not worth the effort when you do, so unless you happen to luck into one, just treat them like any other item. | |||
==Gambling== | ==Gambling== |