Baldur's Gate II: Difference between revisions
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- You probably want a balanced party, you'll need a cleric at least for healing between encounters, a mage for extra damage and to do all the work later in the game (fighters are fine in the first bit, but in the expansion mages are way more effective), and you can't really get by without a thief (you can, but it's a pain). | - You probably want a balanced party, you'll need a cleric at least for healing between encounters, a mage for extra damage and to do all the work later in the game (fighters are fine in the first bit, but in the expansion mages are way more effective), and you can't really get by without a thief (you can, but it's a pain). | ||
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- Don't necessarily accept the initial load of stats you're given, reroll until you get a good total. For a Fighter you'll want 18+ STR/DEX/CON, a Mage will want 16+/18+ CON/INT respectively and a Thief ideally wants 18+ STR/DEX and 16+ CON. You can bump CHA down to 3, as long as you do the Circus tent soon after you emerge from the first dungeon. | - Don't necessarily accept the initial load of stats you're given, reroll until you get a good total. For a Fighter you'll want 18+ STR/DEX/CON, a Mage will want 16+/18+ CON/INT respectively and a Thief ideally wants 18+ STR/DEX and 16+ CON. You can bump CHA down to 3, as long as you do the Circus tent soon after you emerge from the first dungeon. | ||
- Hold TAB almost constantly between and after battles - it shows up all doors, containers, items etc. that are around the place, and makes finding all the useful items much easier | - Hold TAB almost constantly between and after battles - it shows up all doors, containers, items etc. that are around the place, and makes finding all the useful items much easier. | ||
- Monk tips: pump your dexterity, don't multi-class or dual class. | - Monk tips: pump your dexterity, don't multi-class or dual class. | ||
- You need at least one cleric character, Viconia is a pure cleric and has good magic resistance, but is evil and pretty weedy. Anomen has 7 levels in fighter before dualing to cleric, so he'll be behind Viconia in cleric levels, but he is a great frontline fighter. | |||
- You need at least one cleric character, | |||
- The only really useless character is Cernd, mostly because pure druids almost universally suck in BG2. | - The only really useless character is Cernd, mostly because pure druids almost universally suck in BG2. | ||
- Enemy spellcasters are one of the biggest possible threats out there. Always carry around ways to dispel protective magic. If you don't have any, rest and memorize new spells. You should ALWAYS have things like Breach or Ruby Ray ready to go. | - Enemy spellcasters are one of the biggest possible threats out there. Always carry around ways to dispel protective magic. If you don't have any, rest and memorize new spells. You should ALWAYS have things like Breach or Ruby Ray ready to go. | ||
- Don' be afraid to rest in hostile areas. In fact, you should rest as soon as you even begin to think you might need it. If you wait too long and rest when you're seriously hurting, you may get interrupted by monsters that can now easily finish you. | - Don't be afraid to rest in hostile areas. In fact, you should rest as soon as you even begin to think you might need it. If you wait too long and rest when you're seriously hurting, you may get interrupted by monsters that can now easily finish you. Save beforehand if you're worried. | ||
- This is especially relevant if you've only ever played RPGs like Final Fantasy: Spells exist for more than making things go boom or healing in D&D. Be creative. Clever use of certain buffs or situational abilities can turn the tide in your favor. | - This is especially relevant if you've only ever played RPGs like Final Fantasy: Spells exist for more than making things go boom or healing in D&D. Be creative. Clever use of certain buffs or situational abilities can turn the tide in your favor. | ||
- | - Level draining can only be cured by a Restoration spell which divine spellcasters have access to, and which can also be purchased at temples or in scroll format. It can also be prevented by the divine spell “Negative Plane Protection” (which only affects one character and lasts for a short time) or by wielding certain items which confer the same effect. | ||
- Get weapons which deal fire or acid damage as soon as you can (this includes ammo with those effects). Trolls will quickly become a constant nuisance, and they can only be dispatched by those effects. Try not to waste spells on killing trolls. | - Get weapons which deal fire or acid damage as soon as you can (this includes ammo with those effects). Trolls will quickly become a constant nuisance, and they can only be dispatched by those effects. Try not to waste spells on killing trolls. |