Super Mario RPG: Legend of the Seven Stars: Difference between revisions

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*This is an RPG where you generally don't find gear, and need to buy it instead. The game throws money at you, though.
*This is an RPG where you generally don't find gear, and need to buy it instead. The game throws money at you, though.


*The FP increasing items also fully replenish your FP. Keeping one or two of them in your inventory isn't a bad idea once your FP is high enough where you won't run through them in a single fight.
*The FP increasing items also fully replenish your FP. Keeping one or two of them in your inventory isn't a bad idea once your FP is high enough where you won't run through it in a single fight.


*When a character levels up all their stats go up a little bit, but you get to choose one of three stat groups that gets a bonus (HP, basic attack & defense, or special attack & defense). Every level has a "preferred" stat group. Selecting the preferred stat every level will give you the strongest characters. Every character shares the same preferred stat per level, and you can easily tell which one it is by looking at the attack/defense (leftmost) and special attack/defense (rightmost) stat. If the attacking stat goes up by more than one, it's the preferred stat. If not, HP is the preferred stat.
*When a character levels up all their stats go up a little bit, but you get to choose one of three stat groups that gets a bonus (HP, basic attack & defense, or special attack & defense). Every level has a "preferred" stat group. Selecting the preferred stat every level will give you the strongest characters. Every character shares the same preferred stat per level, and you can easily tell which one it is by looking at the attack/defense (leftmost) and special attack/defense (rightmost) stat. If the attacking stat goes up by more than one, it's the preferred stat. If not, HP is the preferred stat.
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