Devil May Cry 4: Difference between revisions

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(Created page with "- The dice game isn't random. Before being hit, it rotates in a specific sequence and the number rolled depends on what attack you hit it with. A simple way to guarantee the numb...")
 
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- The dice game isn't random. Before being hit, it rotates in a specific sequence and the number rolled depends on what attack you hit it with. A simple way to guarantee the number you want is to watch the die's sequence and prepare yourself. Hitting it with a buster when the face up number is the one you want will guarantee that number.
"* " The dice game isn't random. Before being hit, it rotates in a specific sequence and the number rolled depends on what attack you hit it with. A simple way to guarantee the number you want is to watch the die's sequence and prepare yourself. Hitting it with a buster when the face up number is the one you want will guarantee that number.


- For a ridiculously easy SSS rank - fight the Angelo trio of two blue knights and a gold leader. They're found various times in the level or two with Magnus during Nero's story. Avoid attacking any of them while charging a Blue Rose shot, and wait for the group to charge a huge projectile together (pad rumbling lets you know this is happening and you can see a reflective ball growing). Wait until the moment after they release it towards you and then let the charged shot fly. It'll reflect the attack and kill all three. Instant SSS.
- For a ridiculously easy SSS rank - fight the Angelo trio of two blue knights and a gold leader. They're found various times in the level or two with Magnus during Nero's story. Avoid attacking any of them while charging a Blue Rose shot, and wait for the group to charge a huge projectile together (pad rumbling lets you know this is happening and you can see a reflective ball growing). Wait until the moment after they release it towards you and then let the charged shot fly. It'll reflect the attack and kill all three. Instant SSS.