Wizardry 8: Difference between revisions

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(Created page with "- Damage spells tend to be underwhelming, while status effects are absolutely godlike. Paralysing or sleeping an enemy multiplies the damage dealt to it by physical hits several ...")
 
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- Damage spells tend to be underwhelming, while status effects are absolutely godlike. Paralysing or sleeping an enemy multiplies the damage dealt to it by physical hits several times over.
"* "Damage spells tend to be underwhelming, while status effects are absolutely godlike. Paralysing or sleeping an enemy multiplies the damage dealt to it by physical hits several times over.


- The game is not kind, especially early on. Be careful what you engage, and be aware that you can kind of hide out in a corner and wait for things to pass if they haven't seen you. Roads are the most dangerous locations of all as you can get masses of enemies bunched up.
- The game is not kind, especially early on. Be careful what you engage, and be aware that you can kind of hide out in a corner and wait for things to pass if they haven't seen you. Roads are the most dangerous locations of all as you can get masses of enemies bunched up.