Tale of Wuxia: Difference between revisions

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(Created page with "==Character Creation== - Morale determines how much experience you gain in Sim Mode. Industrious increases morale when you do things you want to maximize your XP on, Smart inc...")
 
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- Morale determines how much experience you gain in Sim Mode. Industrious increases morale when you do things you want to maximize your XP on, Smart increases morale when you do things that are easy to max anyway or give fixed amounts of skill points. Pick Industrious.
- Morale determines how much experience you gain in Sim Mode. Industrious increases morale when you do things you want to maximize your XP on, Smart increases morale when you do things that are easy to max anyway or give fixed amounts of skill points. Pick Industrious.


- Don't worry too much about stats here - the only real reason to reroll once you get the traits you want is if end with up a single digit Attack, Defense, or Comprehension (which are harder to raise in game and have much broader effects) or if you have a specific skill you want to max ASAP and are willing to reroll until you get a 30 in it.
- Don't worry too much about stats here TEMPORARY-DASH-CHARACTER the only real reason to reroll once you get the traits you want is if end with up a single digit Attack, Defense, or Comprehension (which are harder to raise in game and have much broader effects) or if you have a specific skill you want to max ASAP and are willing to reroll until you get a 30 in it.


==RPG Mode==
==RPG Mode==
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- If you have any leftover time and can't find something to do, spend it on the production minigames, preferably mining (for money and treasure chests) or hunting (for the health/energy boosts).
- If you have any leftover time and can't find something to do, spend it on the production minigames, preferably mining (for money and treasure chests) or hunting (for the health/energy boosts).


- Some of the minor locations don't have ending events - if you didn't get a time limit at the start, just move on once you've exhausted everything you can find to do.
- Some of the minor locations don't have ending events TEMPORARY-DASH-CHARACTER if you didn't get a time limit at the start, just move on once you've exhausted everything you can find to do.


==Sim Mode==
==Sim Mode==
- Pick a single weapon/unarmed style and focus on stuff relating to that - you can't really change weapons in battle, so you want to have multiple styles available to switch between for that weapon. Fist, Sword, or Blade are safe choices, as there are a lot of straight-forward to acquire styles for them, you automatically start with one for them, and you'll get an advanced one for free later on as well.
- Pick a single weapon/unarmed style and focus on stuff relating to that TEMPORARY-DASH-CHARACTER you can't really change weapons in battle, so you want to have multiple styles available to switch between for that weapon. Fist, Sword, or Blade are safe choices, as there are a lot of straight-forward to acquire styles for them, you automatically start with one for them, and you'll get an advanced one for free later on as well.


- Every combat style has one stat that boosts its damage (in addition to Attack, Combat, and Martial Knowledge which boost all of them), which is generally listed on its book page unless the text size overflows it, but most of them are obvious anyway. Consider maxing that stat once you find a style you want to use as your main one.
- Every combat style has one stat that boosts its damage (in addition to Attack, Combat, and Martial Knowledge which boost all of them), which is generally listed on its book page unless the text size overflows it, but most of them are obvious anyway. Consider maxing that stat once you find a style you want to use as your main one.