Divine Divinity: Difference between revisions

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* The Teleport Stones are your friends, use them wisely, like putting one by a bed for free healing when you rest, or a merchant for selling stuff.
* The Teleport Stones are your friends, use them wisely, like putting one by a bed for free healing when you rest, or a merchant for selling stuff.


* The Deadly Gift skill - specifically the Scorpion Trap version is very helpful at drawing enemy attacks. It's no longer insanely overpowered, but still helpful.
* The Deadly Gift skill TEMPORARY-DASH-CHARACTER specifically the Scorpion Trap version is very helpful at drawing enemy attacks. It's no longer insanely overpowered, but still helpful.


* Decide what you want your character to be good at. There are plenty of skill points to do a few things, but not enough to do everything. One or two Rank 5 skills are better than 10 rank 1 skills.
* Decide what you want your character to be good at. There are plenty of skill points to do a few things, but not enough to do everything. One or two Rank 5 skills are better than 10 rank 1 skills.
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* Most importantly, make absolutely certain in the config that you set it to render through software, NOT Direct3D. Direct3D will make your character move like a tortoise and loading and save times will be excruciatingly long.  
* Most importantly, make absolutely certain in the config that you set it to render through software, NOT Direct3D. Direct3D will make your character move like a tortoise and loading and save times will be excruciatingly long.  


* Quicksave often - there is no autosave and areas are pretty big and you can stumble upon camps with much harder boss mobs by accident.
* Quicksave often TEMPORARY-DASH-CHARACTER there is no autosave and areas are pretty big and you can stumble upon camps with much harder boss mobs by accident.


* I would suggest just picking up equipment with some color in their titles to sell. Those with white titles are just the base equipment. Especially in the beginning, you don't have all that much strength to carry things without being burdened. In addition, the merchants only have so much gold anyway, and they can run out pretty quick. And they don't seem to really restock all that often.  
* I would suggest just picking up equipment with some color in their titles to sell. Those with white titles are just the base equipment. Especially in the beginning, you don't have all that much strength to carry things without being burdened. In addition, the merchants only have so much gold anyway, and they can run out pretty quick. And they don't seem to really restock all that often.