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* Don't collect any almanac pages until you are playing as Connor, the main protagonist. Something appears to permanently bug the completion percentage for almanac pages. One of the suspected culprits is collecting them with the starting player character, though reports have been inconsistent. Once you have access to both cities, collect all the pages immediately and make sure they registered. This is the only known way to permanently bork a 100% completion attempt. Ask me about noticing this problem after finishing almost everything else. | * Don't collect any almanac pages until you are playing as Connor, the main protagonist. Something appears to permanently bug the completion percentage for almanac pages. One of the suspected culprits is collecting them with the starting player character, though reports have been inconsistent. Once you have access to both cities, collect all the pages immediately and make sure they registered. This is the only known way to permanently bork a 100% completion attempt. Ask me about noticing this problem after finishing almost everything else. | ||
* Don't fully upgrade your ship's cannon damage. 100%ing a very late-game ship sidequest, The Giant and the Storm, requires weakening several enemy ships and destroying them by targeting their gunpowder. Having weak cannon makes this task mildly more doable. The other preferred strategy is to ram each ship in the magazine at slightly below top speed. This is the other big 100% | * Don't fully upgrade your ship's cannon damage. 100%ing a very late-game ship sidequest, The Giant and the Storm, requires weakening several enemy ships and destroying them by targeting their gunpowder. Having weak cannon makes this task mildly more doable. The other preferred strategy is to ram each ship in the magazine at slightly below top speed. This is the other big 100% obstacle - the mission is moderately hard in the first place, doesn't save an intermediate checkpoint, and the full sync requirement is freaking moronic. | ||
* Don't capture all the forts before you have completed both the guild sidequest and the achievement for raiding convoys. Enemy convoys still spawn when there are no forts, but they become incredibly rare, like tax collectors in AC Revelations. | * Don't capture all the forts before you have completed both the guild sidequest and the achievement for raiding convoys. Enemy convoys still spawn when there are no forts, but they become incredibly rare, like tax collectors in AC Revelations. | ||
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* Chasing Lee: the first part is the most aggravating-generally be ready to run this mission several times to learn the required actions. Shoot the barrel early to avoid getting knocked down by it. Avoid the first set of guards by running up and over boxes on the right side. Get ready to take surprise fire damage and have to restart in the ensuing section. | * Chasing Lee: the first part is the most aggravating-generally be ready to run this mission several times to learn the required actions. Shoot the barrel early to avoid getting knocked down by it. Avoid the first set of guards by running up and over boxes on the right side. Get ready to take surprise fire damage and have to restart in the ensuing section. | ||
* Oak Island: On at least the PC version, the timing for the wolves here is impossibly tight. What the game may surprise you | * Oak Island: On at least the PC version, the timing for the wolves here is impossibly tight. What the game may surprise you with - poison darts will work on the wolves. Bring a full set in case something goes wrong. Get on a tree and start tossing. | ||
[[Category:Games]] | [[Category:Games]] |