Yakuza 3: Difference between revisions

No change in size ,  11 March 2018
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* Unlock guard breakers being added to the end of your combos ASAP.  
* Unlock guard breakers being added to the end of your combos ASAP.  


- Carry food with you always everywhere. Real fighting involves chowing down dozens of sushi dinners while the boss is doing his trademark bullshit.
* Carry food with you always everywhere. Real fighting involves chowing down dozens of sushi dinners while the boss is doing his trademark bullshit.


- Your daughters happiness is irrelevant and gives you nothing expect knowing she loves you more or something.
* Your daughters happiness is irrelevant and gives you nothing expect knowing she loves you more or something.


- NG+ turns off random battles and lets you finish any sidequests you might have missed. I can't recommend that enough.
* NG+ turns off random battles and lets you finish any sidequests you might have missed. I can't recommend that enough.


- There are missable substories: at one point in the game, someone will become permanently unavailable, and all substories related to that person will be unavailable, I don't think they're available in either or the NG+ modes either, so if you're a completionist, I'd recommend looking up what to do for them.
* There are missable substories: at one point in the game, someone will become permanently unavailable, and all substories related to that person will be unavailable, I don't think they're available in either or the NG+ modes either, so if you're a completionist, I'd recommend looking up what to do for them.
[[Category:Games]]
[[Category:Games]]