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* Rivers and Ocean tiles are vital, as there are a multitude of improvements that improve the Dust, Food and Science output of those tiles. Try and get access to them whenever possible. | * Rivers and Ocean tiles are vital, as there are a multitude of improvements that improve the Dust, Food and Science output of those tiles. Try and get access to them whenever possible. | ||
* Although research paths are very flexible, you will generally start the same way every time | * Although research paths are very flexible, you will generally start the same way every time - Seed Storage and Mill Foundry, swapping the two depending on what you need more at the moment. You'll probably want to get the new resource extractors when you hit a new Era, and work in some science improvements to prevent research taking too long. | ||
* Titanium and Glassteel are good enough weapons and armors for most of the early game, especially if you get a Tier 3 Titatium/Glassteel tech. You'll never get enough Hyperium or Mythrite to support armies unless you're the Vaulters, so just give your Heroes those weapons. | * Titanium and Glassteel are good enough weapons and armors for most of the early game, especially if you get a Tier 3 Titatium/Glassteel tech. You'll never get enough Hyperium or Mythrite to support armies unless you're the Vaulters, so just give your Heroes those weapons. |