6,157
edits
m (Text replacement - "TEMPORARY-DASH-CHARACTER" to "TEMPORARYDASHCHARACTER") |
m (Text replacement - "TEMPORARYDASHCHARACTER" to "-") |
||
Line 3: | Line 3: | ||
* Mines, mines, mines. They require a specific mindset to use well but they're the single best way of dealing with larger patrols and (more importantly) vehicles. You can theoretically blow up a vehicle by sniping but it's a pain in the ass until you unlock AP bullets and even then it's much easier to just drop a mine and watch the fireworks. | * Mines, mines, mines. They require a specific mindset to use well but they're the single best way of dealing with larger patrols and (more importantly) vehicles. You can theoretically blow up a vehicle by sniping but it's a pain in the ass until you unlock AP bullets and even then it's much easier to just drop a mine and watch the fireworks. | ||
* Sniper Nests are nice but don't feel restricted by them | * Sniper Nests are nice but don't feel restricted by them - a lot of the time being right below it works just as well. | ||
* Armed vehicles will tear you up, but mines will tear them up easy. Plant them in their path, but be nowhere near them when planting. | * Armed vehicles will tear you up, but mines will tear them up easy. Plant them in their path, but be nowhere near them when planting. |