Wizardry 8: Difference between revisions

63 bytes removed ,  11 March 2018
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* Getting stats to 100 asap is very important, as this unlocks a range of special skills that are significantly more powerful than anything in the base game.
* Getting stats to 100 asap is very important, as this unlocks a range of special skills that are significantly more powerful than anything in the base game.


* For a fighter, berserk is usually strictly better than attack. Early on in the first town there's an opportunity to find a sword that's cursed but that turns your attack command into Berserk TEMPORARYDASHCHARACTER it's one of the best weapons for a frontliner who isn't a fighter for some time to come.
* For a fighter, berserk is usually strictly better than attack. Early on in the first town there's an opportunity to find a sword that's cursed but that turns your attack command into Berserk - it's one of the best weapons for a frontliner who isn't a fighter for some time to come.


* Location is important, as is length of weapon. People at the back TEMPORARYDASHCHARACTER or even in the middle TEMPORARYDASHCHARACTER may require long weapons to be able to hit enemies around the front or sides, so try to make sure that everyone has an option even if it's just a cheap and cheerful stack of arrows.
* Location is important, as is length of weapon. People at the back - or even in the middle - may require long weapons to be able to hit enemies around the front or sides, so try to make sure that everyone has an option even if it's just a cheap and cheerful stack of arrows.


* ... but keep people at the sides anyway, because the enemy's natural inclination is to try to surround you and that will mean a quick death to your mages if you're not covering them.
* ... but keep people at the sides anyway, because the enemy's natural inclination is to try to surround you and that will mean a quick death to your mages if you're not covering them.


[[Category:Games]]
[[Category:Games]]