Secret of Mana: Difference between revisions

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* Expect to die on bosses, at least until you get the majority of your magic. Once you learn their attack patterns, you'll be fine. A glaring example is Spiky Tiger in a certain castle. He will do all kinds of crazy shit, like roll around super fast, and pin someone down and gnaw the shit out of them, doing massive damage. One of the harder bosses I can remember.
* Expect to die on bosses, at least until you get the majority of your magic. Once you learn their attack patterns, you'll be fine. A glaring example is Spiky Tiger in a certain castle. He will do all kinds of crazy shit, like roll around super fast, and pin someone down and gnaw the shit out of them, doing massive damage. One of the harder bosses I can remember.
== 2017 Remake ==
* It's a lot easier because your AI is more competent, but in turn you have less options to customize them. But you also don't have to wait on them to get unstuck because the camera isn't stuck to your party.
* The remake soundtrack is a mixed bag since it was done by like eight different composers, change it back to the original (which is still touched up)
* You can turn off the voice acting if you don't like it.
* You can tell what character's ring menu you're under by the color of the cursor. Blue is Randi, Green Popoi, and Pink Primm (also the color the PS4 controller will glow if you're playing them). Although I think they patched in another indicator for this.
* There's no cannon travel animation!


[[category:Games]]
[[category:Games]]