Tokyo Xanadu: Difference between revisions

expanded S Rank tip
(more tips and some tweaks)
(expanded S Rank tip)
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* You can usually get an S-Rank (or at least a high A) on a first attempt at a stage just by collecting all treasure chests and killing as many enemies as possible with the person they’re weak against (You’ll see “Element Kill” pop up).
* You can usually get an S-Rank (or at least a high A) on a first attempt at a stage just by collecting all treasure chests and killing all enemies. 100% of both Treasure and Greeds gives 1000 points towards the 2000 needed for S Rank. It also helps to defeat as many enemies as possible with the person they’re weak against (You’ll see “Element Kill” pop up).


* A high chain bonus influences your stage score. The crates littered everywhere are intended for you to keep your chain alive in-between monsters. In many stages, you’ll need to dart into side rooms to get treasure chests or hit switches. Leaving some crates – or enemies - intact in rooms with a path split will let you continue the chain when you pass back through the room again. The chain bonus caps at 200, though, so if you get that high, don't worry too much about losing it.
* A high chain bonus influences your stage score. The crates littered everywhere are intended for you to keep your chain alive in-between monsters. In many stages, you’ll need to dart into side rooms to get treasure chests or hit switches. Leaving some crates – or enemies - intact in rooms with a path split will let you continue the chain when you pass back through the room again. The chain bonus caps at 200, though, so if you get that high at least once, don't worry about losing it.


* A well-timed dodge not only makes you invulnerable briefly, but it also recharges your meters faster. It sounds counter-intuitive, but sometimes dodging INTO an attack is the best thing to do.
* A well-timed dodge not only makes you invulnerable briefly, but it also recharges your meters faster. It sounds counter-intuitive, but sometimes dodging INTO an attack is the best thing to do.
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** X-Drive temporarily summons your active partner to the field to assist you for a short period of time. The HUD indicator you have one is the '''bar labelled X-Drive that fills up to 100%'''. Don’t worry about getting the right partner to hit weaknesses, as ALL attacks during that period are considered to be weaknesses.
** X-Drive temporarily summons your active partner to the field to assist you for a short period of time. The HUD indicator you have one is the '''bar labelled X-Drive that fills up to 100%'''. Don’t worry about getting the right partner to hit weaknesses, as ALL attacks during that period are considered to be weaknesses.


* Money will be a little tight in the game at first until you can replay stages. There are recipes you can get that produce items that sell for more than you can buy their ingredients, but redoing a stage doesn’t take that long and gives you item rewards, so that's usually the better option.
* Money will be a little tight in the game until you can replay stages. There are recipes you can get that produce items that sell for more than you can buy their ingredients, but redoing a stage doesn’t take that long and gives you item rewards, so that's usually the better option.


* Certain foods nullify trap damage - keep a few handy. That includes damaging floors which start to appear in later stages. The damage from floors is good at tanking your stage score. The Shadow-element character's Power attack also produces a short-lasting invulnerability field which has the same protection.
* Certain foods nullify trap damage - keep a few handy. That includes damaging floors which start to appear in later stages. The damage from floors is good at tanking your stage score. The Shadow-element character's Power attack also produces a short-lasting invulnerability field which has the same protection.
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