Final Fantasy VIII: Difference between revisions
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* The Guardian Force and Junction systems can be a bit confusing, so make sure to pay attention to the tutorials. | * The Guardian Force and Junction systems can be a bit confusing, so make sure to pay attention to the tutorials. The first two Guardian Forces are acquired from Squall's computer in the classroom at the start of the game. | ||
* If you enjoy the card mini-game, you'll have an easier time with the main game as the cards you win can be refined into useful items and spells. | * If you enjoy the card mini-game, you'll have an easier time with the main game as the cards you win can be refined into useful items and spells. | ||
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* Talk to Headmaster Cid at every opportunity. More than once he has an item to give you that you can't get anywhere else, and that he'll never give you again if you move forward with the plot (or even off the current screen) before speaking to him. | * Talk to Headmaster Cid at every opportunity. More than once he has an item to give you that you can't get anywhere else, and that he'll never give you again if you move forward with the plot (or even off the current screen) before speaking to him. | ||
* If you're having trouble with a boss in the mid- to lategame, the defense-removing spell Meltdown works on anything and can make tough battles a lot more manageable. | |||
* Late in the game when you have access to an airship, you can visit two hidden islands to the extreme east and extreme west called 'Island Closest to Hell' and 'Island Closest to Heaven' respectively. They each hold a number of valuable draw points and enemies which reward large amounts of XP and AP. | * Late in the game when you have access to an airship, you can visit two hidden islands to the extreme east and extreme west called 'Island Closest to Hell' and 'Island Closest to Heaven' respectively. They each hold a number of valuable draw points and enemies which reward large amounts of XP and AP. |