Sid Meier's Civilization IV: Difference between revisions

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- Build a worker first. In 90% of starts this is the quickest way to grow, particularly if there are good local resources.
- Build a worker first. In 90% of starts this is the quickest way to grow, particularly if there are good local resources.
- Don't neglect your military. The AI can smell weakness and will attack you if you don't have a lot of troops, even if you are relatively friendly. Try to keep at least one city pumping out units.
- The early game is about expansion and the management of expansion. Make settlements until your research slider is at 50-60%, then stop and grow and then expand again when your finances allow it.


- Specialize your cities. Have one with the intention of pumping out great people, a couple for commerce and a couple for production. Don't create 'jack of all trades' cities, they are for scrubs.
- Specialize your cities. Have one with the intention of pumping out great people, a couple for commerce and a couple for production. Don't create 'jack of all trades' cities, they are for scrubs.