Assassin's Creed III: Difference between revisions
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* The New York underground lantern puzzle for St. Paul's chapel is bugged and has a solution that's largely unrelated to the clue. The actual solution is MALE on the LEFT, SUN on the TOP, MASON on the RIGHT, LIBRA on the BOTTOM. | * The New York underground lantern puzzle for St. Paul's chapel is bugged and has a solution that's largely unrelated to the clue. The actual solution is MALE on the LEFT, SUN on the TOP, MASON on the RIGHT, LIBRA on the BOTTOM. | ||
* One of the underground exits in new york is opened in the main plotline. Don't worry about it. | * One of the underground exits in new york is opened in the main plotline. Don't worry about it. It also may bug out and re-seal itself forever after the game ends. Again, don't worry about it. | ||
* There is an achievement for beating one of each game at the homestead. The bowls game near the ship will not count. In their infinite wisdom, Ubisoft implemented almost full AI for centuries-old board games that are easily "solved", meaning almost everyone will find beating an intermediate or higher AI player impossible. Solution? Go online and find programs that run the game with perfect AI (there are a few available, though they're quite old and may require weird things like Java). install them and "play" their perfect AI's move against AC3's AI. | * There is an achievement for beating one of each game at the homestead. The bowls game near the ship will not count. In their infinite wisdom, Ubisoft implemented almost full AI for centuries-old board games that are easily "solved", meaning almost everyone will find beating an intermediate or higher AI player impossible. Solution? Go online and find programs that run the game with perfect AI (there are a few available, though they're quite old and may require weird things like Java). install them and "play" their perfect AI's move against AC3's AI. | ||
== Liberation == | == Liberation == |