Geneforge 1: Difference between revisions

4 bytes removed ,  22 September 2019
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(Created page with "* Mechanics is a very important skill, not only for lockpicking and handling devices but also for disarming explosives and traps. Some investment (5+) in Leadership also makes...")
 
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* If playing a Shaper, Intelligence is incredibly useful and likely where you'll want to invest the majority (and later all) of your skill points into.
* If playing a Shaper, Intelligence is incredibly useful and likely where you'll want to invest the majority (and later all) of your skill points into.


* Having 10 AP or more lets you act twice per turn, making Haste effects are quite valuable.
* Having 10 or more AP lets you act twice per turn, making Haste effects quite valuable.


* Casting a buff spell like Haste multiple times also multiplies its duration, though not its effect.
* Casting a buff spell like Haste multiple times also multiplies its duration, though not its effect.
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