Sid Meier's Civilization IV: Difference between revisions

m
no edit summary
No edit summary
mNo edit summary
 
Line 3: Line 3:
* A well-balanced early game city location has at least a couple of resources, enough food for growth (at least some grassland), 2+ hills to build mines on, and is located next to a source of fresh water which increases city health and is required to build farms early on.
* A well-balanced early game city location has at least a couple of resources, enough food for growth (at least some grassland), 2+ hills to build mines on, and is located next to a source of fresh water which increases city health and is required to build farms early on.


* A new city's top building priority should be a source of culture, usually a Monument, to allow its borders to grow. Granaries are also an early priority as they allow them to grow much faster.
* A new city's top building priority should be a source of culture, usually a Monument, to allow its borders to grow. Granaries are also an early priority as they allow their population to grow much faster.


* When exploring the map, focus on the nearby areas first for potential city sites. Also, stick to forests and hills to have better odds against roaming animals and barbarians.
* When exploring the map, focus on the nearby areas first for potential city sites. Also, stick to forests and hills to have better odds against roaming animals and barbarians.
1,220

edits