Disco Elysium: Difference between revisions
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* | * You can double-click to run and hold down the left mouse button to keep moving. Right-click or Tab highlight objects in the environment. | ||
* At one point the game will ask you to investigate three locations where a certain event might have occurred. Two of these locations are behind plot-doors, you can't go there before the investigation develops further. | * At one point the game will ask you to investigate three locations where a certain event might have occurred. Two of these locations are behind plot-doors, you can't go there before the investigation develops further. | ||
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* Soft locks and crashes happen. They'll probably still be a thing even after the game is patched. Save manually every so often (or even obsessively) so you don't have retrace your progress. | * Soft locks and crashes happen. They'll probably still be a thing even after the game is patched. Save manually every so often (or even obsessively) so you don't have retrace your progress. | ||
* Succeeding in checks isn't always good | * Succeeding in checks isn't always good and failing checks isn't always bad, so don't obsess too much over your build. You can get a lot of situational bonuses to your skills for things you do in gameplay. Your build goes a long way but there’s always a way to reach your goal, regardless of your stats. | ||
* | * Your skills give a lot of valuable input, but also have their own preferences and personalities which don't necessarily align with what could be considered to be in your best interest. For example Electrochemistry tends to push you towards hard drug usage while Inland Empire often discourages you from investigating your past. | ||
* Psyche and Phys are the less-safe stats to set to 1 because they (specifically the Endurance and Volition skills) give you your health bars; you heal when you sleep (in a bed) and also from some events, but that doesn't matter if you have 1 health out of a maximum of 1 and are thus entirely reliant on healing items auto-rescuing you from death. (You can improve your health directly with skill points though) | * Psyche and Phys are the less-safe stats to set to 1 because they (specifically the Endurance and Volition skills) give you your health bars; you heal when you sleep (in a bed) and also from some events, but that doesn't matter if you have 1 health out of a maximum of 1 and are thus entirely reliant on healing items auto-rescuing you from death. (You can improve your health directly with skill points though) | ||
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** One way to make some money is to internalize the <div class="spoiler">Hobocop</div> thought, find a plastic bag, pick up bottles and take them to Frittte. | ** One way to make some money is to internalize the <div class="spoiler">Hobocop</div> thought, find a plastic bag, pick up bottles and take them to Frittte. | ||
** If you can't afford rent on the first two days, even after picking up all the money and selling things at the pawnshop, you're out of luck and will need to reload. | ** If you can't afford rent on the first two days, even after picking up all the money and selling things at the pawnshop, you're out of luck and will need to reload. | ||
[[Category:Games]] | [[Category:Games]] |