Yakuza: Like a Dragon: Difference between revisions

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(Created page with "* Every time you see a new cab, go up to it and interact with it. You don't need to go anywhere, but the act of interacting with it adds it to your list of fast travel locatio...")
 
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* When you go to a restaurant you may notice there are special combo meals that give perks. The easiest way to find out what they are is to order 1 of everything at the restaurant in question which will unlock all of them at once.
* When you go to a restaurant you may notice there are special combo meals that give perks. The easiest way to find out what they are is to order 1 of everything at the restaurant in question which will unlock all of them at once.


* You gain no more bond XP with your party members once you've hit their lock until you do the dialog at the bar to progress those conversations, so always be going back to the bar to do their drink link once its ready
* You gain no more bond XP with your party members once you've hit their lock until you do the dialog at the bar to progress those conversations, so always be going back to the bar to do their drink link once its ready.
 
* Kasuga is a load-bearing protagonist. If at any point he dies, it does not matter how many people in your party can revive or how close you were to winning the fight, you instantly game over. So take more care to make him tanky than you necessarily would for another character, because eating a couple crits in a dungeon will fuck you out of a bunch of work unavoidably.
 
* Once you get the ability to change jobs, change Ichiban's job to Foreman. This immediately unlocks an optional but very nice-to-have map traversal skill you can't get otherwise.
 
* Even if you don't care for the management minigame, be sure to play it through the first milestone to unlock the 5th party member.
 
* In the managment minigame, Tome Kamataki (the un-fireable grandma) can run a fully upgraded Ichiban Confections by herself around level 20.
 
 


[[Category:Games]]
[[Category:Games]]