Wasteland 3: Difference between revisions

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* On the topic of skill points the +1 skill point per 2 Intelligence is ONLY applied on character creation. It DOES NOT apply every level. Everyone gets 3 skill points a level regardless of Intelligence except for the people with the quirk that gives you +1 skill point on even levels. That's not to say Intelligence is worthless since that's the crit skill now, just don't expect to have someone with 10 Intelligence being your non-combat jack of all trades character.
* On the topic of skill points the +1 skill point per 2 Intelligence is ONLY applied on character creation. It DOES NOT apply every level. Everyone gets 3 skill points a level regardless of Intelligence except for the people with the quirk that gives you +1 skill point on even levels. That's not to say Intelligence is worthless since that's the crit skill now, just don't expect to have someone with 10 Intelligence being your non-combat jack of all trades character.


* If you need money the 7 Barter perk. Antiques Appraiser, will fix that problem. If you get it to proc on the right item you get a fuck ton of money and there will be a lot of chances for that. An example is I went from having around 2k-4k most of the game to having 48k after 1 transaction.
* If you need money the 7 Barter perk, Antiques Appraiser, will fix that problem. If you get it to proc on the right item you get a lot of money and there will be a lot of chances for that. An example is I went from having around 2k-4k most of the game to having 48k after 1 transaction.


* Don't go looking for the most "optimal path" in the story. This game is good about moral gray areas and your decisions will come back to haunt you one way or the other. Do your best to roll with the punches and remember its ok to tell an NPC "no" or just straight up murder them if you really want to.
* Don't go looking for the most "optimal path" in the story. This game is good about moral gray areas and your decisions will come back to haunt you one way or the other. Do your best to roll with the punches and remember its ok to tell an NPC "no" or just straight up murder them if you really want to.


* This game is pretty combat heavy and it sounds like other than ammo problems in the tutorial anything is legit. I don't do melee but I've heard great things about it still being viable on the hardest difficulties. Sadly there is no way to respec a character and if you fuck up you have to remake them from scratch, minus the quirks I mentioned earlier.
* This game is pretty combat heavy and it sounds like other than ammo problems in the tutorial anything is legit. I don't do melee but I've heard great things about it still being viable on the hardest difficulties. Sadly there is no way to respec a character and if you mess up you have to remake them from scratch, minus the quirks I mentioned earlier.


* You can get a shitload of animal followers in this game if you want and they are pretty good. Just know you can't control them and the enemy like to target them. When they die they are also gone for good so keep that in mind if you get unique pets. Otherwise there's more than enough wildlife around. They are good meat shields if you don't get sad watching your animal followers get picked off constantly.
* You can get a shitload of animal followers in this game if you want and they are pretty good. Just know you can't control them and the enemy like to target them. When they die they are also gone for good so keep that in mind if you get unique pets. Otherwise there's more than enough wildlife around. They are good meat shields if you don't get sad watching your animal followers get picked off constantly.