Assassin's Creed Unity: Difference between revisions

Updating to reflect end of companion app and initiates programs and add additional info.
No edit summary
(Updating to reflect end of companion app and initiates programs and add additional info.)
Line 1: Line 1:
* In 2016 there is no need (or benefit) to participating in the Companion App or Initiates program. All rewards those things offered (i.e. Nomad and Initiate chests, full stop) as well as Companion missions are now unlocked by default.
* In 2021 the Companion App or Initiates program are permanently offline. All rewards those things offered Nomad and Initiate chests, as well as Companion missions are now unlocked by default.


* There are four (down from 5!) "currencies" to keep track of in this game. Livres are the most common, found in chests, looting dead bodies, mission rewards and through CT income (more on that later). You use them to buy consumable items (medicine, ammunition, etc) at shops but also to buy weapons/armor through your Customization interface. Creed points are like experience you get from actions (air assassinations, disappearing from alerts, head shots, etc.). These are used to buy one-time "upgrades" for each piece of gear. Certain gear gives you a % increase in Creed points earned so invest in those early on. Sync points are skill points earned via completing story missions but also via co-op missions. They're used to unlock abilities like being able to use a firearm (!) or double assassinations. Lastly, there are the premium "Hack" points which you can mainly buy through IAP. They can be used in lieu of Livres to buy weapons/gear, or in lieu of Creed points to one-time upgrade said gear. Don't buy Hack points.
* There are four (down from 5!) "currencies" to keep track of in this game.  
** Livres are the most common, found in chests, looting dead bodies, mission rewards and through CT income (more on that later). You use them to buy consumable items (medicine, ammunition, etc) at shops but also to buy weapons/armor through your Customization interface.  
** Creed points are like experience you get from actions (air assassinations, disappearing from alerts, head shots, etc.). These are used to buy one-time "upgrades" for each piece of gear. High level head gear gives you a % increase in Creed points earned so invest in those early on.  
** Sync points are skill points earned via completing story missions but also via co-op missions. They're used to unlock abilities like being able to use a firearm (!) or double assassinations.  
** Lastly, there are the premium "Hack" points which you can mainly buy through IAP. They can be used in lieu of Livres to buy weapons/gear, or in lieu of Creed points to one-time upgrade said gear. ''Don't buy Hack points.''
** The fifth, Nomad points, are basically defunct as they were the Companion app currency. You can find some in-game but they do nothing.


* The fifth, Nomad points, are basically defunct as they were the Companion's currency. You can find some in-game but they are really of no use anymore.
* The game is very linear until you finish Sequence 2 (i.e. are <div class="spoiler">initiated into the Assassins</div>. Once you have that under your belt the game opens up considerably: you can more-or-less freely explore all of Paris, unlock all viewpoints, etc.


* The game is very linear until you finish Sequence 2 (i.e. are <div class="spoiler">initiated into the Assassins</div>. Once you have that under your belt the game opens up considerably: you can more-or-less freely explore all of Paris, unlock all viewpoints, etc.
* Getting good gear, especially at least a decent weapon and some armor (level 3 or so), ASAP will make the game much more bearable. Once you have that, go for a top-level piece of headgear that gives a bonus to creed points, and gear that will increase loot value. For reference, generally, level 2 gear is about 250 Livres each, level 3 are ~1K each, level 4 are ~5K each, with level 5 gear needing ~$25K Livres each.
 
* Combat is mostly balanced around swords. The game will give you a free top-tier sword upon completing the main story, and completing a sidequest in the DLC campaign will give you "The Eagle of Suger", objectively the best sword in the game.


* When the game opens up, you have the option to progress along the track of the Café Theatre improvement side quest chain. Do so. It gives you a chest that refills every 20 minutes with Livres depending on your progress in that quest chain, and how many Livres you have "invested" in renovating the CT or else acquiring Social Clubs around Paris. It's similar to AC2, and there's a limit to how much the chest can hold (generally about an hour's worth of income). Doing all the CT quests and buying all Social Clubs gives you 10K+ Livres every 20 minutes, so get on that ASAP if you want to get your gear game on point, which you will need to. Combat's quite a bit harder than prior games, especially with crappy gear.
* When the game opens up, you have the option to progress along the track of the Café Theatre improvement side quest chain. Do so. It gives you a chest that refills every 20 minutes with Livres depending on your progress in that quest chain, and how many Livres you have "invested" in renovating the CT or else acquiring Social Clubs around Paris. It's similar to AC2, and there's a limit to how much the chest can hold (generally about an hour's worth of income). Doing all the CT quests and buying all Social Clubs gives you 10K+ Livres every 20 minutes, so get on that ASAP if you want to get your gear game on point, which you will need to. Combat's quite a bit harder than prior games, especially with crappy gear.
Line 16: Line 23:


* Your overall level rank is determined by your lowest piece of gear's rating, nothing else.  
* Your overall level rank is determined by your lowest piece of gear's rating, nothing else.  
* For reference, generally, level 2 gear's about 250 Livres each, level 3 are ~1K each, level 4 are ~5K each, with level 5 gear needing ~$25K Livres each.


* For that reason, mission difficulty isn't always very indicative of how you'll do. For example, the level 5 CT quest is quite doable with a level 3 geared Arno, provided you have a firearm and are patient with your stealthing.
* For that reason, mission difficulty isn't always very indicative of how you'll do. For example, the level 5 CT quest is quite doable with a level 3 geared Arno, provided you have a firearm and are patient with your stealthing.
Line 27: Line 32:
* Co-op missions generally require you to at least search for other players online looking to try either that mission or else a co-op mission of that difficulty. If you don't find anyone, you'll be given the option to try it yourself. Newer characters can probably handle up to level 2 co-op quests solo, however tedious they might be. It's a good way to get some Skills out of the way and/or kill time waiting on your CT chest.
* Co-op missions generally require you to at least search for other players online looking to try either that mission or else a co-op mission of that difficulty. If you don't find anyone, you'll be given the option to try it yourself. Newer characters can probably handle up to level 2 co-op quests solo, however tedious they might be. It's a good way to get some Skills out of the way and/or kill time waiting on your CT chest.


* Some co-op missions are Heists. These have a fixed payout that gets better if you are unseen. A new player can tag along with an experienced co-op buddy to get a guaranteed 25K payout on the highest difficulty tiers of these, if you can keep them and yourself alive. You'll eventually come upon Helix Rift missions through the storyline, which are much of the same thing, in terms of grindability. The main gates on these are Lockpicking levels required to get through them easily, but there's usually a longer/harder way for people who don't have sufficient skill.
* Some co-op missions are Heists. These have a fixed payout that gets better if you are unseen. A new player can tag along with an experienced co-op buddy to get a guaranteed 25K payout on the highest difficulty tiers of these, if you can keep them and yourself alive. The "Anciet History" heist is the fastest way to grind Livre in the game.
 
* You'll eventually come upon Helix Rift missions through the storyline, which are meant to also be a source of Livre. Optimized heist runs, even solo, are faster. Bear in mind that to 100% a Helix Rift, you must a) clear it a set number of times, b) get the data bonus, and c) get all of the artifacts hidden in the map. Only one artifact will spawn per run, and if you already collected the one that spawns, a blue outline will appear in its place instead.


* Mainlining the story will give you access to quality of life upgrades like the Phantom Blade (i.e. silent ranged assassination) and the Berserk Blade (similar to AC4's Berserk game-breaking darts). If you're beating your head against the wall, try forging ahead for those.
* Mainlining the story will give you access to quality of life upgrades like the Phantom Blade (i.e. silent ranged assassination) and the Berserk Blade (similar to AC4's Berserk game-breaking darts). If you're beating your head against the wall, try forging ahead for those.
1,220

edits