Disco Elysium: Difference between revisions
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(Removed the tip about Hobocop allowing you to earn money - the difference is so meager it's not worth bothering (though the thought has other benefits)) |
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** These two thoughts (+ "Wompty-Dompty Domp Center", which can be found on day 3, at the south-west end of the island, from a man admiring a mural) will give you a lot of extra resources as you explore. | ** These two thoughts (+ "Wompty-Dompty Domp Center", which can be found on day 3, at the south-west end of the island, from a man admiring a mural) will give you a lot of extra resources as you explore. | ||
* Green outlines indicate either doors, or objects with a dialogue interface. Yellow outlines indicate objects detected with Perception. Grey outlines indicate locked objects. They turn from Grey to Blue if you've equipped an item which can open them. | |||
* Green outlines indicate either doors, or objects with a dialogue interface. Yellow outlines indicate objects detected with Perception. Grey outlines indicate locked objects. They turn from Grey to Blue if you | |||
* Equip new clothes and tools as you receive them, in case doing so helps acquire a new thought or quest. Make sure you have your Horrific Tie equipped when talking to the drunks and under a certain building. | * Equip new clothes and tools as you receive them, in case doing so helps acquire a new thought or quest. Make sure you have your Horrific Tie equipped when talking to the drunks and under a certain building. |