XCOM: Enemy Unknown: Difference between revisions
m
deleting duplicate lines
No edit summary |
m (deleting duplicate lines) |
||
Line 16: | Line 16: | ||
* If you want to break the game in half: Get a Sniper with Squadsight, Damn Good Ground, Double Tap, put them somewhere high up, and rejoice in your angel of death.. | * If you want to break the game in half: Get a Sniper with Squadsight, Damn Good Ground, Double Tap, put them somewhere high up, and rejoice in your angel of death.. | ||
* Always, always be ready to fire 2-3 satellites into orbit at the drop of a hat. Get your engineers going early (and make sure you have a lot of them!) and make uplink construction a priority. | * Always, always be ready to fire 2-3 satellites into orbit at the drop of a hat. Get your engineers going early (and make sure you have a lot of them!) and make uplink construction a priority. | ||
Line 31: | Line 25: | ||
* Flank, flank, flank. If you sit around taking potshots from cover for ages you'll get nowhere. | * Flank, flank, flank. If you sit around taking potshots from cover for ages you'll get nowhere. | ||
*Beelining for lasers is a good strategy, the increase in killing power is extremely | *Beelining for lasers is a good strategy, the increase in killing power is extremely noticeable and being able to reliably kill Thin Men in a single shot is a massive boon. | ||
[[Category:Games]] | [[Category:Games]] |