Blue Dragon: Difference between revisions

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* Consider unlocking Generalist for each character as soon as possible. This job, though mediocre in every single stat, allows one to equip additional skills as you rank up, as well as additional accessory spots. Depending on your playing style, your non-physical attacking characters will be fine with level 26.
* Consider unlocking Generalist for each character as soon as possible. This job, though mediocre in every single stat, allows one to equip additional skills as you rank up, as well as additional accessory spots. Depending on your playing style, your non-physical attacking characters will be fine with level 26.


* Barrier magic is balls.
* Barrier magic is balls. Although it may be worth investing in, as by level 50 you have access to an affordable skill that allows you to farm job experience (though not character experience) with low effort or even completely AFK (rubber bands on the control sticks). This can help you avoid grinding for good skills or ever being forced to use bad jobs in battles eg. generalist. Just be careful not to optimize the fun out of the game...


* Have each character have a primary job for the majority of the game that you can switch to in case things get rough. Again, each job has their own stat growth, so the highest level job will inevitably be the best for the job. Seriously, the only time I've ever had problems beating any non-sidequest bosses was due to my characters being in shit like Generalist and a magic class for my attackers.
* Have each character have a primary job for the majority of the game that you can switch to in case things get rough. Again, each job has their own stat growth, so the highest level job will inevitably be the best for the job. Seriously, the only time I've ever had problems beating any non-sidequest bosses was due to my characters being in shit like Generalist and a magic class for my attackers.
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* When an item comes up 'nothing', those get counted and there's a dude under the bridge in Jibral who gives you prizes for getting a certain number of 'nothings', good prizes too, decent accessories.
* When an item comes up 'nothing', those get counted and there's a dude under the bridge in Jibral who gives you prizes for getting a certain number of 'nothings', good prizes too, decent accessories.
* Barrier Magic may be worth investing in, as by level 50 you have access to an affordable skill that allows you to farm job experience (though not character experience) with low effort or even completely AFK (rubber bands on the control sticks). This can help you avoid grinding for good skills or ever being forced to use bad jobs in battles eg. generalist. Just be careful not to optimize the fun out of the game...


== Builds ==
== Builds ==