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* The game has a sandbox mode, you enable it in options -> Game then click the Sandbox button to turn it on. There can be a surprising amount of design and engineering in the game, so sometimes making a dummy game to figure out a solution to implement in your real one is the best way to go. | * The game has a sandbox mode, you enable it in options -> Game then click the Sandbox button to turn it on. There can be a surprising amount of design and engineering in the game, so sometimes making a dummy game to figure out a solution to implement in your real one is the best way to go. | ||
* When exploring, keep an eye out for formations of 4 horizontal undiggable neutronium tiles in a row. There will be hidden vents, geysers, or volcanoes above them. You can check what kind they are before digging them out by assigning them "Yellow alert" priority and mousing over the warning message that appears. Gas vents are 4 tiles tall by 2 wide, liquid geysers and volcanoes are 2 tall by 4 wide. Once you dig them out, they'll periodically start producing their indicated resource, so be thoughtful. If the resource isn't going to be useful or you're not prepared to deal with it, leave it buried. | |||
* Many gas vents erupt hot (up to 500 Celsius), so you'll want to surround the area with insulating tiles, have a way to cool the gas down and make the pumps that will be dealing with it out of more robust metals before digging the vent out. | |||
[[Category:Games]] | [[Category:Games]] |