Hitman (World of Assassination Trilogy): Difference between revisions
Hitman (World of Assassination Trilogy) (view source)
Revision as of 04:54, 22 October 2023
, 22 October 2023→The Basics
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* Mission Stories will lead you through fairly scripted target kill opportunities, but other options abound. Get creative! | * Mission Stories will lead you through fairly scripted target kill opportunities, but other options abound. Get creative! | ||
* The normal mode is Professional and is suitable for most purposes. Master mode makes play much harder, adding cameras and guards (especially on missions from the first Hitman) and generally making | * The normal difficulty mode is Professional and is suitable for most purposes. Master mode makes play much harder, adding cameras and guards (especially on missions from the first Hitman), increasing detection speed and generally making the game a pain to play. There's very little reason to ever touch it. | ||
* Other than some extremely minor interactions and NPC comments, there is no difference between the different starting suits you can choose from. | * Other than some extremely minor interactions, a couple easter eggs, and some NPC comments, there is no difference between the different starting suits you can choose from. | ||
* The game autosaves frequently which can be a lifesaver, but it's a good idea to make a manual save before you try something that seems risky. | * The game autosaves frequently which can be a lifesaver, but it's a good idea to make a manual save before you try something that seems risky- or when you've set up a scripted event that can be resolved in several ways. | ||
* 47's movement is silent even when running, except in Master Mode where people will investigate footsteps. Running also isn't suspicious, so don't waste time going slower than you have to. | * 47's movement is silent even when running, except in Master Mode where people will investigate footsteps. Running also isn't suspicious, so don't waste time going slower than you have to. |