Satisfactory: Difference between revisions

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(Created page with "* There are crashed ships scattered around the map. Not only can these have goodies scattered around them to gather, but if you can open the pod (may require supplying the pod...")
 
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* Speaking for myself, there's a tendency with games like this to perfect things, make everything perfectly straight and aligned, etc. but given the freedom of dimensionality here, it's very difficult and usually not worth the time striving for perfection.
* Speaking for myself, there's a tendency with games like this to perfect things, make everything perfectly straight and aligned, etc. but given the freedom of dimensionality here, it's very difficult and usually not worth the time striving for perfection.
* However, if you do prefer a factory with nice straight lines and buildings arranged neatly in a grid, lay out foundations first and build your factory on top of those. You can even use foundations to build multiple floors and stack your factory vertically.


* On that topic, don't try to perfect your wiring setup, just plop down more and more poles. Only connect 2 buildings to each one--this leaves you 1 slot for an incoming wire, and 1 slot for an outgoing wire.
* On that topic, don't try to perfect your wiring setup, just plop down more and more poles. Only connect 2 buildings to each one--this leaves you 1 slot for an incoming wire, and 1 slot for an outgoing wire.