Dark Souls: Difference between revisions

1,198 bytes added ,  27 May 2012
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- By offering Humanity to kindle a bonfire (must not be Hollowed to do so), you can increase how many Estus Flask charges it will give you to rest there. By default, it gives 5, but you can upgrade it to 10, 15, and I believe it maxes out at 20, but I'm not that far into the game myself, so someone can correct me on those if necessary.
- By offering Humanity to kindle a bonfire (must not be Hollowed to do so), you can increase how many Estus Flask charges it will give you to rest there. By default, it gives 5, but you can upgrade it to 10, 15, and I believe it maxes out at 20, but I'm not that far into the game myself, so someone can correct me on those if necessary.
- Class only determines your starting class, items, and soul level. Soul level determines how much it costs to buy the next level - going from 1 to 2 is cheaper than going from 2 to 3, and so on.
- The pyromancer is probably the best bet for new players, starting as it does with a decent weapon and pyromancy right off the bat - fireball is very handy for much of the early game. Pyromancer also starts at soul level 1, the only class to do so, so you level up faster initially.
- Really, though, one could make a case for any class at all except the deprived, which starts with no armour and shit weapons. It ceased to matter what your class was after an hour or two.
- You pick a gift at character creation. All of the items can be found elsewhere, and most are dubiously useful. The Skeleton Key is the best gift, because it will be a while before you're able to buy it, and it's handy from the get-go.
- Oh, and general tip - you will die, you will lose souls and humanity because you couldn't get back to where you died. This is not a big deal. Try not to stress because you've just lost 10,000 souls and 7 humanity and died a second time. You'll make that all up again before too long.


[[Category:Games]]
[[Category:Games]]