Hitman (World of Assassination Trilogy): Difference between revisions
Hitman (World of Assassination Trilogy) (view source)
Revision as of 02:08, 5 August 2024
, 5 August→Game Modes
Discendovox (talk | contribs) m (→Game Modes) |
Discendovox (talk | contribs) m (→Game Modes) |
||
Line 28: | Line 28: | ||
* '''Escalations''' (available from the "Destinations" interface) are multi-level special assassination challenges in mission settings from the main game. Beating one level of an escalation will unlock the next, and will add to or change the requirements needed to complete it. Escalations vary from straightforward ways to learn about a map to bone-crunchingly hard to weird gimmick play. They're generally recommended only after you have gotten comfortable with the main game and have earned a lot of useful equipment. | * '''Escalations''' (available from the "Destinations" interface) are multi-level special assassination challenges in mission settings from the main game. Beating one level of an escalation will unlock the next, and will add to or change the requirements needed to complete it. Escalations vary from straightforward ways to learn about a map to bone-crunchingly hard to weird gimmick play. They're generally recommended only after you have gotten comfortable with the main game and have earned a lot of useful equipment. | ||
* '''Elusive Targets''' (ETs) are assassination targets that are available for a limited time and on a cycling basis. These targets appear in special mini-scenarios in existing mission maps, and if you fail in killing them, that's it- no more chances until they come back around again. You can safely and freely exit an ET attempt until you complete any objective (including picking up items), at which point you are locked in. Alt-F4 remains an option, though. | * '''Elusive Targets''' (ETs) are assassination targets that are available for a limited time and on a cycling basis. These targets appear in special mini-scenarios in existing mission maps, and if you fail in killing them, that's it- no more chances until they come back around again. You can safely and freely exit an ET attempt until you complete any objective (including picking up key objective items), at which point you are locked in. Alt-F4 remains an option, though. | ||
Other ways to play the game are under '''Game Modes''': | Other ways to play the game are under '''Game Modes''': |