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edits
(Created page with "* Read the detailed tutorials. It's the number one reason why people get confused, not actually going through the longer tutorial entries. * Needs are a lot less binary compared to the original, if you run out of food then hunger will slowly grow instead of slamming right into starvation mode. A mild deficit of a material is not a serious issue. * Adjacency bonuses are king. You need three overlapping slots to activate a bonus, which means that one cell of a district t...") |
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