RimWorld: Difference between revisions
→Ideology
Line 63: | Line 63: | ||
* The empire has super-advanced weapons and armor, so you'd better know what you're doing if you choose to piss them off. And their soldiers come with acidifier implants that destroy their gear if they die, so stealing their stuff isn't as easy as just attacking a caravan. | * The empire has super-advanced weapons and armor, so you'd better know what you're doing if you choose to piss them off. And their soldiers come with acidifier implants that destroy their gear if they die, so stealing their stuff isn't as easy as just attacking a caravan. | ||
== Ideology == | == Ideology DLC == | ||
* Fluid ideoligions can only start with one meme, but can add more to suit an evolving colony or remove ones that aren't working out. You can customize a fixed ideoligion a lot more at the start, but you're locked into your choices. | * Fluid ideoligions can only start with one meme, but can add more to suit an evolving colony or remove ones that aren't working out. You can customize a fixed ideoligion a lot more at the start, but you're locked into your choices. |