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* Hold L1/LB to block. Once an enemy starts wailing on you with a combo, you can usually still start blocking partway through and avoid some damage or getting knocked down. Trying to dodge out of the way once you've already been hit once tends not to work. | * Hold L1/LB to block. Once an enemy starts wailing on you with a combo, you can usually still start blocking partway through and avoid some damage or getting knocked down. Trying to dodge out of the way once you've already been hit once tends not to work. | ||
* The third finisher of Majima's breaker style (Square Square Square, and Triangle spam) allows you to hit downed opponents. | |||
* Your speed is based on how much "Gear" you have (The one below your health bar). Your heat action also uses a significant chunk of your "gear". | |||
===Heat Actions=== | ===Heat Actions=== | ||