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(Created page with "* There's a strict hunger clock, and the best early way to mitigate it is a head piece that dangles a carrot in front of your character's face. Collect those for your stash once it unlocks, so you can actually spend some time in the dungeons without starving. * When you get killed by a monster, you'll get a phobia for that monster which makes them harder until you overcome it by slaying enough of them. Some boss fights have adds, you should do your best not to get a pho...") |
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* There's a strict hunger clock, and the best early way to mitigate it is a head piece that dangles a carrot in front of your character's face. Collect those for your stash once it unlocks, so you can actually spend some time in the dungeons without starving. | * There's a strict hunger clock, and the best early way to mitigate it is a head piece that dangles a carrot in front of your character's face, called the Appetite Engine. Collect those for your stash once it unlocks, so you can actually spend some time in the dungeons without starving. You’ll want to keep a few on you every delve for the whole game once you get a small stock stored up. Not only do they reduce turn-by-turn hunger buildup immensely, it can itself be eaten for hunger when it breaks. | ||
* It's worth going back to old dungeons to grind out a few runs when you have a few minutes free, they're a good source of Appetite Engines and levels will boost your base stats for the rest of the game. | |||
* When you get killed by a monster, you'll get a phobia for that monster which makes them harder until you overcome it by slaying enough of them. Some boss fights have adds, you should do your best not to get a phobia for an add monster. It can make a boss fight massively frustrating. | * When you get killed by a monster, you'll get a phobia for that monster which makes them harder until you overcome it by slaying enough of them. Some boss fights have adds, you should do your best not to get a phobia for an add monster. It can make a boss fight massively frustrating. | ||