Roboquest
- Sliding is super important, figure out a comfortable binding for it as soon as possible.
- Normal difficulty gets brutal about halfway through on a fresh save. Consider dropping the difficulty to Easy to bank up some wrenches to unlock critical upgrades.
- The perks on the right side of the upgrade screen require special items.
- Air mobility opens up a lot more once you unlock certain gadgets, though you might be able to find rocket jump weapons prior to that.
- One of the enemies in the opening level is not like the others.
- If you end up somewhere with a time limit, you instantly die if time runs out.