7 Days to Die: Difference between revisions

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* Take the wiki with a grain of salt, some of the pages (guides, especially) haven't been updated in several releases.
* Adjust difficulty, zombie spawns and all the other various settings according to how good you start getting at the game. For your first game, you probably want to start on Easy. Once you've survived Day 28, you're probably ready for Normal. Also turn on the setting that marks airdrops on the map, it sucks to be so focused on what you're doing that you don't notice the sound of the plane until it's already gone.
* Adjust difficulty, zombie spawns and all the other various settings according to how good you start getting at the game. For your first game, you probably want to start on Easy. Once you've survived Day 28, you're probably ready for Normal. Also turn on the setting that marks airdrops on the map, it sucks to be so focused on what you're doing that you don't notice the sound of the plane until it's already gone.


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* Certain tools work better on destroying certain materials. Axes rip through wood, picks rip through stone and metal. Pounding away on a steel door with a fireaxe will take longer than using a pickaxe.
* Certain tools work better on destroying certain materials. Axes rip through wood, picks rip through stone and metal. Pounding away on a steel door with a fireaxe will take longer than using a pickaxe.
* Reinforced iron clubs are the single best melee weapon in the game, with the possible exception of the slow and expensive-to-craft sledgehammer.


* Depending on how you have your game setup, when you die you'll either lose just your quick slots, just your inventory, or both. Those items will be left in a backpack on the ground for you to go back and get where you died. Look for a little blue backpack marker on your compass to lead you back to where you died. It is possible, due to cave-ins or explosions, for your backpack to get destroyed after you die. This sucks, as all the stuff is permanently gone.
* Depending on how you have your game setup, when you die you'll either lose just your quick slots, just your inventory, or both. Those items will be left in a backpack on the ground for you to go back and get where you died. Look for a little blue backpack marker on your compass to lead you back to where you died. It is possible, due to cave-ins or explosions, for your backpack to get destroyed after you die. This sucks, as all the stuff is permanently gone.
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