Age of Wonders: Planetfall: Difference between revisions

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* Don't neglect your military, as the AI can field sizeable armies. This also goes for the "Military Infrastructure" buildings as they provide free guards for colonies which otherwise start as easy prey for wandering marauders.  
* Don't neglect your military, as the AI can field sizeable armies. This also goes for the "Military Infrastructure" buildings as they provide free guards for colonies which otherwise start as easy prey for wandering marauders.  


* It's generally a good idea to specialize cities on two types of resources, and manual assignment of colonists to focus on what the city is good at can get you more bang for your buck once you've gotten used to the system. Check the city's surrounding sectors to see what kind of exploitation they're best suited for, and avoid creating low-level sectors.
* It's generally a good idea to specialize cities on at most two types of resources, and manual assignment of colonists to focus on what the city is good at can get you more bang for your buck once you've gotten used to the system. Check the city's surrounding sectors to see what kind of exploitation they're best suited for, and avoid creating low-level sectors.


* You can share food from one colony to the others (or sell excess food), but you have to manually set both the sharing and receiving colonies from the cities' Colonist Management menus. 40% of shared food is wasted by default, though this can be reduced with one of the food sector upgrades.
* You can share food from one colony to the others (or sell excess food), but you have to manually set both the sharing and receiving colonies from the cities' Colonist Management menus. 40% of shared food is wasted by default, though this can be reduced with one of the food sector upgrades.
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