Alpha Protocol: Difference between revisions

 
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* The Assault Rifle is a great backup weapon since you don't really need skill investment to make it a viable weapon Sadly, that also means that it doesn't get that much better if you do invest a lot of points in (the special ability is particularly disappointing)
* The Assault Rifle is a great backup weapon since you don't really need skill investment to make it a viable weapon Sadly, that also means that it doesn't get that much better if you do invest a lot of points in (the special ability is particularly disappointing)
* You can get through AP without putting a single point into weapons and killing everything with assault rifles which is the most balanced weapon. All weapon skills do is give you special abilities (and ever so slight accuracy bumps) so aside from getting chain shot for pistols you're better off putting points in everything else but weapons.


* The pistol is the only easily silenceable weapon. Use it whenever you stealth (get the level 3 silencer from the third floor of the CIA post in Rome when that mission pops up).
* The pistol is the only easily silenceable weapon. Use it whenever you stealth (get the level 3 silencer from the third floor of the CIA post in Rome when that mission pops up).
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* On that note, a headshot on an enemy will make them fall even if they're not dead. Even if you're sneaking, all is not lost yet - keep your reticule trained on the guy and pop off another headshot once he stands up but before he starts firing for a stealth kill.
* On that note, a headshot on an enemy will make them fall even if they're not dead. Even if you're sneaking, all is not lost yet - keep your reticule trained on the guy and pop off another headshot once he stands up but before he starts firing for a stealth kill.


* Chainshot (the pistols special ability) is great (just remember that you still need to focus your shot for a critical though). It can kill snipe people from far away. It can kill several guys at once - guys that would otherwise have inevitably raised the alarm. It's a great panic button when something unexpected pops up. And it's a total boss killer. Every hard mode boss will go down in one maxed chainshot-brilliance-chainshot.
* Chainshot (the pistols special ability) is great (just remember that you still need to focus your shot for a critical though). It can snipe people from far away. It can kill several guys at once - guys that would otherwise have inevitably raised the alarm. It's a great panic button when something unexpected pops up. And it's a total boss killer. Every hard mode boss will go down in one maxed chainshot-brilliance-chainshot.
 
* You can get through AP without putting a single point into weapons and killing everything with assault rifles which is the most balanced weapon. All weapon skills do is give you special abilities (and ever so slight accuracy bumps) so aside from getting chain shot for pistols you're better off putting points in everything else but weapons.


* Pump stealth until you get Awareness, then you can keep using it if you want or not. Being able to see enemies through walls is always useful.
* Pump stealth until you get Awareness, then you can keep using it if you want or not. Being able to see enemies through walls is always useful.
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* Taipei: You don't have to follow him onto the balcony - you should stick around in the corridor outside, which has better visibility, a health cabinet and into which his minions will be reluctant to follow. Also, you can use the time before the fight starts to plant some gadget traps on the walls.
* Taipei: You don't have to follow him onto the balcony - you should stick around in the corridor outside, which has better visibility, a health cabinet and into which his minions will be reluctant to follow. Also, you can use the time before the fight starts to plant some gadget traps on the walls.


* Rome: There's an obvious "pre-boss fight" section with a way to proceed to the actual fight. Before you proceed, you may as well trap the area. Also, his mooks will keep spawning in, so you may as well focus on the boss.
* Rome: There's an obvious "pre-boss fight" section with a way to proceed to the actual fight. Before you proceed, you may as well trap the area. Also, his mooks will keep spawning in, so focus on the boss.


* First AP boss: see the tower opposite of the one the boss is in? There's a sniper gun at the top, and he can't hit you with grenades. Kill the mooks, EMP the door, climb up, free boss kill.
* First AP boss: see the tower opposite of the one the boss is in? There's a sniper gun at the top, and he can't hit you with grenades. Kill the mooks, EMP the door, climb up, free boss kill.
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