Arcanum: Of Steamworks And Magick Obscura: Difference between revisions

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* Dexterity is probably the most important attribute, since it governs most combat skills, as well as the thief abilities as well. If you want to succeed at melee, you need DX more than you need strength (although that helps, too).
* Dexterity is probably the most important attribute, since it governs most combat skills, as well as the thief abilities as well. If you want to succeed at melee, you need DX more than you need strength (although that helps, too).


* Regardless of character type, don't skimp out on intelligence. Your initial reaction modifier has some effect on quests but intelligence actually determines the better dialog options. For combat oriented characters, dexterity is infinitely better than than strength even if you plan on specializing in melee weapons. Finally, magic is extremely overpowered. If you want to breeze through the game then build a mage type character.
* Your initial reaction modifier has some effect on quests but intelligence actually determines the better dialog options (and having too little limits your character to "Hulk speak" options unless you keep chugging intelligence potions for every conversation). For combat oriented characters, dexterity is infinitely better than than strength even if you plan on specializing in melee weapons. Finally, magic is extremely overpowered. If you want to breeze through the game then build a mage type character.


* Beauty is a little useless, since you can excel as an intelligent ugly person, but not as a beautiful idiot.
* Beauty is a little useless, since you can excel as an intelligent ugly person, but not as a beautiful idiot.
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