Arx Fatalis: Difference between revisions

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- There's a cavern early on with a shining forcefield and a dude patrolling within the forcefield (you'll know you're in the right area because a quest here involves rescuing someone from cultists). DO NOT DROP THE FORCEFIELD UNTIL YOU'RE READY TO DO SO!!! Inside is the final dungeon but more importantly there are two enemies patrolling here; a priest and a super fast guard. You'll likely miss the priest because he'll run away BUT HE HAS THE FINAL AKBA STONE. If you miss him, you'll have to hunt him down throughout the entire game world because NPCs can run between levels.  
- There's a cavern early on with a shining forcefield and a dude patrolling within the forcefield (you'll know you're in the right area because a quest here involves rescuing someone from cultists). DO NOT DROP THE FORCEFIELD UNTIL YOU'RE READY TO DO SO!!! Inside is the final dungeon but more importantly there are two enemies patrolling here; a priest and a super fast guard. You'll likely miss the priest because he'll run away BUT HE HAS THE FINAL AKBA STONE. If you miss him, you'll have to hunt him down throughout the entire game world because NPCs can run between levels.  


- [Arx Libertatis|http://arx-libertatis.org/] makes it play nice on modern systems and fixes some bugs.
- [[Arx Libertatis|http://arx-libertatis.org/]] makes it play nice on modern systems and fixes some bugs.


- If you're not going to be wizard enough to be able to cast Levitation yourself, be careful with levitation scrolls. You'll need it to reach some areas in the late game and some treasures earlier on.
- If you're not going to be wizard enough to be able to cast Levitation yourself, be careful with levitation scrolls. You'll need it to reach some areas in the late game and some treasures earlier on.