Assassin's Creed: Revelations: Difference between revisions

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* The game opens up really early, and you can get to most of Constantinople fairly quickly. This also means you can do all of the Recruit missions and get one of the best armour sets almost as early as you want (in relation to the main story missions).
* The map opens up a lot earlier than previous games. You can free all Assassin Dens right after the respective tutorial. Freeing up all Assassin Dens and assigning Master Assassins to them unlocks Master Armor, Sword and Dagger, all best-in-slot for the entire game.


* Going for all achievements? Get the tax collector one '''before''' fully freeing or upgrading Constantinople - they become incredibly rare once the city is safe.
* You can refill bombs at any Bomb Station, assuming you have the materials. But you can't change the type of bombs you carry unless you go to specific locations.


* Bombs are pretty much entirely optional, but are lots of fun. Play around with them to find out what works best for you.
* Unlike Brotherhood, buying buildings raises your Notoriety. Easiest way to reduce notoriety is bribing a herald and running far enough for him to respawn.


* You can refill bombs anywhere, assuming you have the materials. You just can't make new kinds unless you go to the specific locations.
* Books and Landmarks are a massive money sink and provide no bonuses outside of completionist tendencies.


* Unlike Brotherhood, buying buildings raises your Notoriety.  It's slightly harder to reduce compared to the previous Ezio games too (since there are no posters). Books and Landmarks are a massive money sink which isn't really worthwhile outside of completionist tendencies.
* If you are going for all achievements, get the tax collector before fully freeing or upgrading Constantinople as they become incredibly rare once the city is safe.


* Speaking of completionist tendencies, no, you cannot bomb all the wells open - the counter includes several that were removed from the game.
* You cannot bomb all the wells open - the counter includes several that were removed from the game.


* The Tower Defence game is optional aside from the tutorial. If you're careful about dropping your Notoriety it won't come up, and if you've got a max rank recruit running a district then that area is safe permanently. You can get the Iron Curtain achievement by replaying the defense game tutorial from Sequence 2, and ignoring the cannon tooltips - they'll go away on their own. The achievement can be completed by making all districts secure.
* The Tower Defense game is optional aside from the tutorial. If you're careful about dropping your Notoriety it won't come up, and if you've got a max rank recruit running a district then that area is safe permanently. You can get the Iron Curtain achievement by replaying the defense game tutorial from Sequence 2, and ignoring the cannon tooltips - they'll go away on their own.  


* Missing some equipment or books? They're only sold in stores in the final city of the game - and they're stupefyingly expensive.
* The Mediterranean Defense mini-game is optional outside of the tutorial and provides no bonuses to the main gameplay outside of Assassin recruit XP, money and bomb ingredients and can be safely ignored after leveling your Assassins.


* The DLC is a set of first person puzzle levels, giving some backstory to Subject 16.
* The Templar control % increases by a random amount each time the player gets their bank payout. Similarly the Assassin control % deceases by a random amount when the city is controlled by Assassins.
 
* Some equipment and books are sold in stores in the second city of the game, which appears only toward the end of the story. Items sold there are generally very, very expensive.
 
* The DLC is a set of first person puzzle levels, giving some backstory to Subject 16. It can be accessed from the Animus Island and gives no advantages in the main game. It's also pretty buggy, as it tries to launch a parallel exe.


[[Category:Games]]
[[Category:Games]]

Latest revision as of 05:31, 23 November 2023

  • The map opens up a lot earlier than previous games. You can free all Assassin Dens right after the respective tutorial. Freeing up all Assassin Dens and assigning Master Assassins to them unlocks Master Armor, Sword and Dagger, all best-in-slot for the entire game.
  • You can refill bombs at any Bomb Station, assuming you have the materials. But you can't change the type of bombs you carry unless you go to specific locations.
  • Unlike Brotherhood, buying buildings raises your Notoriety. Easiest way to reduce notoriety is bribing a herald and running far enough for him to respawn.
  • Books and Landmarks are a massive money sink and provide no bonuses outside of completionist tendencies.
  • If you are going for all achievements, get the tax collector before fully freeing or upgrading Constantinople as they become incredibly rare once the city is safe.
  • You cannot bomb all the wells open - the counter includes several that were removed from the game.
  • The Tower Defense game is optional aside from the tutorial. If you're careful about dropping your Notoriety it won't come up, and if you've got a max rank recruit running a district then that area is safe permanently. You can get the Iron Curtain achievement by replaying the defense game tutorial from Sequence 2, and ignoring the cannon tooltips - they'll go away on their own.
  • The Mediterranean Defense mini-game is optional outside of the tutorial and provides no bonuses to the main gameplay outside of Assassin recruit XP, money and bomb ingredients and can be safely ignored after leveling your Assassins.
  • The Templar control % increases by a random amount each time the player gets their bank payout. Similarly the Assassin control % deceases by a random amount when the city is controlled by Assassins.
  • Some equipment and books are sold in stores in the second city of the game, which appears only toward the end of the story. Items sold there are generally very, very expensive.
  • The DLC is a set of first person puzzle levels, giving some backstory to Subject 16. It can be accessed from the Animus Island and gives no advantages in the main game. It's also pretty buggy, as it tries to launch a parallel exe.