Assassin's Creed III: Difference between revisions

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* If you're not going for 100% completion, skip this section.
* If you're not going for 100% completion, skip this section.


* Don't collect any almanac pages until you are playing as Connor, the main protagonist. Something appears to permanently bug the completion percentage for almanac pages. One of the suspected culprits is collecting them with the starting player character, though reports have been inconsistent. [[Once you have access to both cities, collect all the pages immediately and make sure they registered.]] This is the only known way to permanently bork a 100% completion attempt. Ask me about noticing this problem after finishing almost everything else.
* Don't collect any almanac pages until you are playing as Connor, the main protagonist. Something appears to permanently bug the completion percentage for almanac pages. One of the suspected culprits is collecting them with the starting player character, though reports have been inconsistent. Once you have access to both cities, collect all the pages immediately and make sure they registered. This is the only known way to permanently bork a 100% completion attempt. Ask me about noticing this problem after finishing almost everything else.


* Don't fully upgrade your ship's cannon damage. 100%ing a very late-game ship sidequest, The Giant and the Storm, requires weakening several enemy ships and destroying them by targeting their gunpowder. Having weak cannon makes this task mildly more doable. The other preferred strategy is to ram each ship in the magazine at slightly below top speed. This is the other big 100% obstacle- the mission is moderately hard in the first place, doesn't save an intermediate checkpoint, and the full sync requirement is freaking moronic.
* Don't fully upgrade your ship's cannon damage. 100%ing a very late-game ship sidequest, The Giant and the Storm, requires weakening several enemy ships and destroying them by targeting their gunpowder. Having weak cannon makes this task mildly more doable. The other preferred strategy is to ram each ship in the magazine at slightly below top speed. This is the other big 100% obstacle- the mission is moderately hard in the first place, doesn't save an intermediate checkpoint, and the full sync requirement is freaking moronic.