Assassin's Creed Rogue: Difference between revisions

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* The Mortar is your biggest source of damage in ship to ship combat. Upgrade it ASAP, particularly if you want to take on forts early.
* The Mortar is your biggest source of damage in ship to ship combat. Upgrade it ASAP, particularly if you want to take on forts early.


* The plot missions will take you to like a dozen locations total. And most of them (with the exception of Albany, Anticosti and New York) you won't be entirely free to fully explore during the mission. The game really expects you check off side activities in places you don't have a particular reason to be in as you go. If you don't, you'll end the game with an overwhelming load of collections to go through.  
* The plot missions will take you to like a dozen locations total. And most of them (with the exception of Albany, Anticosti and New York) you won't be entirely free to fully explore during the mission. The game really expects you check off side activities in places you don't have a particular reason to be in as you travel around. If you don't, you'll end the game with an overwhelming load of collections to go through.  


* The game's loading tips really aren't kidding when they suggest that the Atlantic has "more danger, yet more profit". You can loot every supply camp in the River Valley (don't, its a waste of time that the game doesn't really track) and only get as many supplies as one warehouse raid / two proper battles in the Atlantic.  
* The game's loading tips really aren't kidding when they suggest that the Atlantic has "more danger, yet more profit". You can loot every supply camp in the River Valley (don't, its a waste of time that the game doesn't really track) and only get as many supplies as one warehouse raid / two proper battles in the Atlantic.  
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