Astral Chain: Difference between revisions

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(Created page with "* The game starts you at the 'Casual' difficulty, and won't rank your fights. You can switch 'Standard PT' difficulty after the prologue if you want the traditional P+ experie...")
 
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* Anything described as 'Salvage' is vendor trash but hang on to cat food!
* Anything described as 'Salvage' is vendor trash but hang on to cat food!
* Getting hit doesn't impact your score, feel like that's an unexpected + important note for Platinum vets


[[Category:Games]]
[[Category:Games]]

Revision as of 09:47, 3 September 2019

  • The game starts you at the 'Casual' difficulty, and won't rank your fights. You can switch 'Standard PT' difficulty after the prologue if you want the traditional P+ experience of being told you suck
  • Half the combat system doesn't open up until Chapter 3
  • You can recycle cans at recycle bins in the city
  • Check out the control options, controller type C is the closest to Bayonetta controls for you Platinum vets
  • Anything described as 'Salvage' is vendor trash but hang on to cat food!
  • Getting hit doesn't impact your score, feel like that's an unexpected + important note for Platinum vets