Atelier Ryza: Ever Darkness & the Secret Hideout: Difference between revisions

no edit summary
(Created page with "* Item quality affects damage/healing/other. Get quality as high as possible. * The secret to getting quality as high as possible is to stack quality / quality + / quality++...")
 
No edit summary
 
Line 5: Line 5:
* Eventually you’ll be able to make seeds. Materials spawned from seeds have quality of up to 100% the quality of the seed, e.g. you can get 999 quality materials from growing them yourself and making max quality a lot easier to reach.  
* Eventually you’ll be able to make seeds. Materials spawned from seeds have quality of up to 100% the quality of the seed, e.g. you can get 999 quality materials from growing them yourself and making max quality a lot easier to reach.  


* The series older system of merging traits has been abandoned in favour of trait levels, e.g. you no longer combine quality and quality + into well made, but you stack quality+ until the number goes high enough.  
* The series' older system of merging traits has been abandoned in favour of trait levels, e.g. you no longer combine quality and quality + into well made, but you stack quality+ until the number goes high enough.  


* Every time you recipe morph, the number of items you can add to the cauldron resets. You can abuse this e.g. by making your weapon from the basic recipe and morphing multiple times. The + Gear Atk effect from each ingot stacks across morphs, and you can add many more ingots than you would by making the item directly.  
* Every time you recipe morph, the number of items you can add to the cauldron resets. You can abuse this e.g. by making your weapon from the basic recipe and morphing multiple times. The + Gear Atk effect from each ingot stacks across morphs, and you can add many more ingots than you would by making the item directly.