Baldur's Gate III: Revision history

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26 June 2024

29 September 2023

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15 August 2023

  • curprev 07:3107:31, 15 August 2023Ahobday talk contribs 1,817 bytes +1,817 Created page with "* Pay attention to the tooltips for spells to see if they have a "ritual" tag on them--if they do, you can cast them outside of combat for free, meaning there's little to no downside to using certain spells like Detect Thoughts or Talk with Animals, which makes interactions with NPCs a lot more fun. Just be wary of Concentration spells since you can only have one on at a time. * There is a lot you can do mechanically that is both useful and not immediately apparent. Fur..."